Powered By Blogger

Friday, April 26, 2013

Computer Image File Formats


Introduction
If you have ever worked with computer graphic images, whether they be from digital cameras, found on the web, or you create them yourself, then you know there are a lot of image file formats that are available. This is because each format stores the image in a certain way that makes it the best choice for a given situation. This tutorial will cover the most common image formats that you will find on the Internet or with your devices, such as a digital camera, and how they are used. Before we go into the discussions on the actual image formats it is important to discuss the various attributes that image file formats can have.

The Attributes and Terms

Compression
Compression is the act of reducing the file sizes of images. When images are stored in their raw format, without compression, their file sizes can be very large. This causes the images to take up a lot of storage space and, furthermore, take a long time to transfer over the Internet.. Compression techniques alleviate these problems by reducing the file sizes to a much more manageable size that can easily be stored and transmitted over various mediums. Almost all image formats use different forms of compression, so as an example, we will only discuss the compression technique GIF files use so that you can see how an image is compressed into a smaller file size.
GIF compression works by finding repetitive patterns in particular colors and instead of listing each pixel and its color, lists instead the amount of repetitions there are for a particular color. For example if a GIF image has 60 pixels of the same color in consecutive order, instead of adding that pixel color 60 times in the image file, it will instead enter the amount of times the color is repeated. The below figure represeents an image file that has a height of 1 pixel, and a width of 14 pixels. The first 8 pixels are the color Red and the last 6 are the color blue. When the file is uncompressed the image file will represent each pixel as it is seen in the actual image. When it is compressed it instead puts an index of the amount of times a pixel color is repeated consecutively. In the figure below you see the uncompressed image shows 8 Red Pixed and 6 Blues pixels and each pixel is represented. In the compressed format you see the index 8 preceeding the R, for red, and the number 6 before the B, for blue. That tells the image that there are 8 consecutive red pixels and then 6 consecutive blue pixels.. As you can see the amount of storage space saved by this method can be significant..
Uncompressed
Compressed
Figure showing how an uncompressed GIF works
Figure showing how a compressed GIF works
Figure 2: Compression
Lossy
When an image is saved in a lossy format, that means that the file format compression technique discards some of the information from the image that it deems "unimportant". This technique allows for the resulting compressed image file to be smaller, but can result in a final image that is of lesser quality than the original. In most cases you would not notice the difference. When it is saved in a lossless format, that means no information will be discarded.

Animated
Certain image formats have the ability to be animated. This is done by inserting multiple image, or frames, into one image file, which then cycles through the individual frames in consecutive order. By quickly showing these individual frames it takes on the appearance of being animated. Below is an example of an animated gif.
Animated GIF
Example of an animated GIF
Figure 2: Animation
Maximum Colors
The different image formats have limits on the amount of colors that can be used in the image. Image formats that have a low maximum color count tend to be best suited for images that have large blocks of the same colors. Those image formats that have high maxmimum colors are best suited for images that require the complex blend of hues and colors that are found in photographic images.

Transparency
This feature specifies that one color in your image should be considered transparent. This allows the background colors of the web page or document to show through the image and for your pictures to blend into the background of the page instead of standing out as an actual image. Figure 3, below, shows examples of a non transparent image and a transparent one. As you can see the transparent picture blends into the background of the page while with the non-transparent image you see the entire picture.

Non-Transparent
Transparent
Example of a Non-Transparent GIF
Example of a Transparent Gif
Figure 3: Transparency

Another feature similar to transparency are alpha-channels. Alpha-channels allow you to set the opacity of pixels in your image to a range from 0 to 255. What this does is make the particular pixes that change the opacity for, transparent to the background. You can make certain areas transparent to let the background show through, and the rest of the image would be solid. Unfortunately, Microsoft Internet Explorer does not support this feature as of yet, so it is not in use that often.

Interlaced
When you save a graphic image as interlaced it allows the image to load progessively from top to bottom, eventually filling in the entire image. This was a popular way of showing images in the past when people were on dialups and the images took a while to download to your computer. With the image being interlaced, it allows those people who are on a slow Internet connection, to start seeing parts of the image immediately even when the entire image has not been downloaded.

The File Formats

GIF - Graphics Interchange Format
The GIF is a lossless image format that is the most common format found on the web. Due to having a 256 maximum color range this format is ideal for making small icons, buttons, or other graphics that have large blocks of the same color, but not for images that are required to be photographic quality. Therefore, if you are working with images from a digital camera, do not use GIF as the file format. This file format supports transparency, interlace, and can be animated which makes it a excellent format for putting images on a website.

JPG - Joint Photographic Experts Group
The JPEG is a lossy file format that was designed with photographic images in mind. A JPEG is capable of storing millions of colors making it a great format for saving your digital camera photographs and capturing the proper hues and color that we see in real life. JPEG does support compression, but the more you compress this type of image, the more loss of detail will occur. The predominant uses for JPEGs are for photographic images on websites and for storing pictures from digital cameras. Though the TIFF format is a higher quality format, the size of the resulting TIFF image, makes the JPEG the more practical choice. This format does not support does not support animation or transparency, but can be interlaced.

PNG - Portable Network Graphics
This lossless format was designed specifically for the web in response to a licensing issue with Unisys who owned the patent for the GIF file format. This file format supports animation, in the form of MNG files, transparency, and can be interlaced. PNG files come in two formats, PNG-8 and PNG-24. PNG-8 is similar to GIF files, and has a 256 maximum color range. PNG-24 is has similar color ranges to JPEG, but they tend to have larger file sizes. PNG's also support alpha -channels. PNG images are becoming much more common as a replacement for GIF files on websites..

BMP - Bit-Map
The lossless BMP format is the Microsoft Windows standard for image files. This format is rarely compressed, therefore causing the image to be quite large. Though they do have the ability to go to 16.7 million colors, there really is no reason why the average user should need to use this format for image manipulation. You are better off using one of the previous formats. This format does not support animation, transparency, and can not be interlaced.

TIFF - Tagged Image File Format
The TIFF format is a lossless image format that is the considered the best choice for photographic image quality. Most digital cameras give you the option of using TIFF as the format it saves files in. The main problem with this file format is that most applications do not compress the TIFF files, so they can be quite large. This is not much of a problem for storing the pictures on your computer, but with limited flash memory sizes for cameras it could limit the amount of pictures you can store on one card. If you have the storage, then the TIFF format is highly recommended, but if you do not have the space, then go with a JPEG as you most likely will not notice a difference in image quality. This format does not support animation, transparency, and can not be interlaced.

Conclusion
I hope this was informative and if you have questions or suggestions, please do not hesitate to ask them in the forums. Below is a reference list of the various image formats and their attributes.
Name
Extension
Compressed
Loss
Animated
Max Colors
Transparency
Interlaced
        
Graphics Interchange Format.GIFYesLosslessYes256YesYes
Joint Photographic Experts Group.JPGYesLossyNo16.7 MillionNoYes
Portable Network Graphics.PNGYesLosslessYes256/16.7 MilYesYes
Bit-Map.BMPRarelyLosslessNo16.7 MillionNoNo
Tagged Image File Format.TIFF or .TIFYesLosslessNo16.7 MillionNoNo
Figure 4: Graphic Formats and their Attributes

How to Repair Internet Explorer 6 and Outlook Express


Table of Contents
  1. Introduction
  2. Repair on Windows 95, 98, ME, NT or 2000
  3. Repair on Windows XP
  4. Conclusion
Introduction
There are times when Internet Explorer 6 or Outlook Express will start crashing or producing errors for no apparent reason. You have cleaned out all Spyware and have had it verified at a Spyware Removal Forum, yet the problems still persist. Below we have outlined some methods of repair or reinstallation of Internet Explore 6 and Outlook Express. In some situations these methods will fix the problems you are having with these applications and other times it will not.

Repair on Windows 95,98,ME, NT, or 2000
If you are using one of these versions of Windows then Internet Explorer 6 was not installed by default when you installed the operating system but rather from an upgrade. Since you upgraded to IE6 you have the advantage of having a repair tool that came with the installation.
To access this repair tool you should follow these steps:
  1. Click on Start, then click on Settings, and then click on Control Panel.
  2. Once the control panel window is open double-click on the Add/Remove Programs icon.
  3. You will now see a screen that shows a listing of all installed programs on your computer. Scroll down till you see Microsoft Internet Explorer 6 and Internet Tools.
  4. Double-click this entry and a screen will appear asking what you would like to do.
  5. Select the option to Repair Internet Explorer and press the OK button.
  6. Then press the Yes key to begin the process.
  7. When it is completed reboot your computer.
If this method is not successful, then you may have to reinstall your operating system or try an alternate browser.

Repair on Windows XP
Because Internet Explorer 6 comes installed on Windows XP by default, you do not have access to the IE repair tool and have to repair/reinstall by using one of two, or maybe both, methods. Both methods are outlined below.
Method 1: Using the System File Checker
This method will scan all protected system files and restore ones that it finds do not match its internal database. This can take quite a while to complete so do not start this if you are limited on time. You may be prompted for the Windows XP CD, so make sure you have it available.
The steps to do this method are as follows:
  1. Click on the Start button and then click on the Run option.
  2. In the Open field type sfc /scannow and press the OK button.
  3. Follow the prompts through the scan and when it prompts you to reboot, do so.
  4. Test to see if the problem is resolved. If it is, you can stop reading this document. If not, you should proceed to the second method.
Method 2: Tricking Windows into letting you reinstall IE6
Since you already have Internet Explorer 6 installed the operating system will not allow you to reinstall over the existing installation. Due to this we are required to trick the operating system into thinking IE 6 is not installed. Please note that in order to use this method we are required to edit the registry. Incorrect editing of the registry can cause serious harm to your operating system so it is advised you proceed with extreme caution.
Follow these steps for repairing Internet Explorer 6:
  1. Click on the Start button and then click on the Run option.
  2. In the Open field type regedit and press the OK button.
  3. Navigate to the key: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Active Setup\Installed Components\{89820200-ECBD-11cf-8B85-00AA005B4383}
  4. Under that key you will see a entry named IsInstalled. Right click on that entry and left click on Modify.
  5. Change the Value from 1 to 0.
  6. Exit regedit.
Follow these steps for repairing Outlook Express:
  1. Click on the Start button and then click on the Run option.
  2. In the Open field type regedit and press the OK button.
  3. Navigate to the key: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Active Setup\Installed Components\{44BBA848-CC51-11CF-AAFA-00AA00B6015C}
  4. Under that key you will see a entry named IsInstalled. Right click on that entry and left click on Modify.
  5. Change the Value from 1 to 0.
  6. Exit regedit.
If you would like to repair both Outlook Express and Internet Explorer 6 then do both fixes above.
When you are done modifying the registry for the application you would like to reinstall, download and install Internet Explorer 6.
Conclusion
If you are still having problems after completing the methods discussed above it is advised that you reinstall your version of Windows. In many cases that will be the only way to fix problems like these. If reinstallation is not an option then you can try an alternate browser such as Mozilla, Netscape, Opera, or Firefox.

How to connect Microsoft Surface to a Wireless or Wi-Fi network


Table of Contents
  1. How to connect to a Wi-Fi or Wireless Network
  2. How to connect to a Wi-Fi or Wireless network that is not broadcasting its name or SSID
  3. Deleting a Wi-Fi connection profile so the Surface wont automatically join it
  4. Troubleshooting

How to connect to a Wi-Fi or Wireless Network
This section will explain how you can connect Microsoft Surface to a Wi-Fi or Wireless network that is broadcasting its name or SSID. Most public and private wireless networks broadcast their SSID so that people can easily find and connect to them. If you wish to create a manual wireless connection for a network that is not broadcasting its name, please see the instructions here.
On the Surface, slide your finger to the left from the right side of the screen. This will open the Windows Charm Bar. Now click on the Settings option. When the Setting charm opens you should see a screen similar to the following image.

Settings charm

Click on the wireless icon as designated by the red arrow in the image above. This will open a screen that shows the network you are currently connected to and other networks that are in range.

Available networks

Tap on the available network that you wish to connect to. Windows will then ask if you wish to connect automatically each time this connection is available.

Connect automatically

Put a check mark in Connect automatically and then press the Connect button. You will now be prompted to enter the password, or network security key for this network.

Network password

Enter your wireless network password and then click on the Next button. Surface will now ask if you wish to allow sharing on this network.

Wireless sharing

If you are on a public network, click on the No, don't turn on sharing or connect to devices so that your data is not shared to the rest of the network. If you are on your home network, then you can click on Yes, turn on sharing and connect to devices so that other devices can access any data that you share on the Surface.
You will then be back at the wireless network selection screen and connected to the network you selected.

How to connect to a Wi-Fi or Wireless network that is not broadcasting its name or SSID
For security, there are some wireless networks that do not broadcast their SSID or name. This makes it so that the wireless network is not displayed when you are browsing the list of available networks. In order to connect to one of these types of networks you will need to create a manual wireless connection. To create a manual wireless network, please follow the steps in this section.
From the Surface Start Screen, type View network status and when the search results appear, click on the Settings category. Under the settings results, please click on the View network status and tasks option. This will open the Network and sharing center control panel as shown below.

Network and sharing center control panel

Please click on the Set up a new connection or network and you will be shown a screen prompting you for what type of network you wish to connect to.

Set up a connection or network

Click on the Manually connect to a wireless network option and then click on the Next button. You will now be brought to a screen where you can input the required information necessary to create manual wireless network connection.

Manual Wireless network conncetion settings

As shown in the image above, fill in the required information and make sure to put a check mark in the Start this connection automatically andConnect even if the network is not broadcasting options. Then click on the Next button.
You will now be shown a confirmation screen that states that the manual wireless connection has been created.

Connection created confirmation

Click on the Close button and Surface should automatically connect to this network when it is available.
In the future if you wish to forget this network so Surface no longer automatically connects to it, you can follow the steps in the next section.

Forgetting a Wi-Fi connection profile so the Surface wont automatically join it
If you are connected to a wireless network and would no longer like to connect to it automatically, you can tell Surface to forget it. To do this, swipe in from the right side of the screen so the Charm bar opens. Then click on the Settings option. When the Setting charm opens you should see a screen similar to the following image.

Settings charm

Click on the wireless icon as designated by the red arrow in the image above. This will open a screen that shows the network you are currently connected to and other networks that are in range.

List of networks

Right click on the network you wish to forget and a menu will appear.

Forget network option

Click on the Forget this network option and you will be disconnected from the wireless network and will not automatically connect to it when it's available.

Troubleshooting
When trying to connect and use a wireless network, problems can unfortunately occur. This section will offer troubleshooting tips that you can use to resolve your wireless connectivity on Surface.
What to do if Surface can't access a visible network:
If you attempt to connect to a visible network and are unable to do so, the first piece of information you need to confirm is the network password. Not inputting or using the correct password is the most common issue when attempting to connect to a network. If you are sure you are using the correct network security key, then try bringing Surface closer to the wireless router and then see if you can connect. If you can connect when it is closer to the router, then you need to extend your wireless signal using a wireless extender or move your router to a different location.
What to do if you cannot access a network that is not broadcasting its network name or SSID:
Diagnosing a wireless connection to a router that is not broadcasting its name or SSID can be very challenging. If you have access to the administration console of the wireless router, the easiest way to fix this is to enable the broadcasting of the SSID while you connect to it. This will allow you to make sure Surface is in the router's wireless range as well as make sure you are using the correct wireless SSID. Once you create the wireless connection profile, you can then disable the SSID and Surface will still continue to connect to it.
What to do if you cannot access the Internet when connected to a wireless network:
If the Surface shows that it is connected to a wireless router, but you are unable to connect to the Internet, you first need to make sure that your Internet connection is actually working. To do this, test your connection from another device on your wireless network or a computer that is hard wired into the router. If those devices are not working as well, then you know that it is a problem with your Internet connection. In those cases, you should first restart the Internet modem you received from your cable or Internet provider. After that has been reset, you should then reset your wireless router. If your Internet connection still does not work, you should call your Internet provider.
On the other hand, if other devices on your network can access the Internet, it could be an issue with Surface's wireless connection profile for this network. To test this, simply Forget the network and recreate it using the steps above.
How to determine the quality of the Surface wireless connection:
Surface offers 5 levels or wireless signal quality with 5 bars being the best and 0 bars being unusable. To determine the quality of your Wi-Fi connection, you can open the Charm Bar and then click on the Settings option. At the bottom you will see the name of the network you are connected to and the wireless signal quality. The five quality levels are shown from best to worst as Signal Strength Symbols, with the lower the level being the worst connection speed.

Introduction to the Windows 8 Charm Bar


The Windows 8 Start screen has a new feature called the Charm Bar that offer quick ways to access various functions in Windows 8 as well as the ability to share information with others. This Charm Bar is available on every screen in Windows 8, including the Classic Desktop. To access the Charm Bar, simply hover your mouse over the upper right and bottom right corners of your screen.
 Shortcut: You can also use the Windows+C keyboard combination to open the Charm bar.
Start screen charm bar corners

When you do so, the Charm Bar will appear on the right side of the screen.

Charm bar

As you can see, when the Charm Bar is open the time and date is displayed. You will also see a vertical bar on the right side of the screen with 5 options labeled SearchShareStartDevices, and Settings. These options are called charms and provide quick access to various aspects of Windows 8. A great feature of charms is that they change function based upon the app that you are currently in. This will be further explained as we discuss each of the charm buttons.
The Search charm allows you you to search for a particular keyword in the screen you are in. The Search charm's behavior changes depending on the app that is currently active. If you are in the Start Screen, then the Search charm will search for files, apps, or settings. On the other hand, if you are in the Maps app it will search for a location or if you are in the News app it will search for a particular news story.

Searching the News

The Share button allows you to share information from a particular app with someone else. A core component of Windows 8 is being social and you will find that the Share charm integrates into many of the Windows Store apps so that you can easily share information with friends, family, and colleagues. Just like the Search charm, the Share charm's function will change depending on the app you are in. For example, the Share charm has no function in the Windows Start Screen. On the other hand, if you are in SkyDrive and select a particular document, then you can open the Share charm and send the particular item via Email or through the People app.

Sharing a picture from SkyDrive

The Start charm simply switches you back and forth between the Windows Start screen and the last used application. If you are in the Classic Desktop and use the Start charm, it will bring you back to the Windows Start Screen. Then if you use it again from the Windows Start Screen it will bring you back to the Classic Desktop. In many cases it is just easier to use the Alt key on your keyboard, which provides the same functionality.
The Devices charm allows you to send the contents of the screen you are looking at to another device. For example, if you have a a second monitor attached to your computer, you can select it to display the contents from a particular app. Or if you are in the Maps app, you can select a printer to print to.

Send to second display

The Options charm allows you configure various Windows settings, app settings, shutdown and restart your computer, and other basic hardware tasks. From any app, including the Windows Start Screen, the Options charm will always display Network, Volume, Brightness, Notifications, Power, and Keyboard options. These allow you to control the associated aspects of your computer. The power option also allows you to shutdown, restart, or put your computer to sleep.
If you are in a Windows App, the Options charm also allows you to configure various settings for that particular app. This may include your login information, where you are located, or your zip code. For example, in the Internet Explorer app you will be able to change some settings on how Internet Explorer works or clear your browsing history.

Internet Explorer options

The Charm Bar is an important tool in using Windows 8 properly. By mastering the Charm bar, you will find the Start screen will become more intuitive and easier to use. If you have any questions regarding the Windows 8 Charm bar, please ask us in the Windows 8 Forum.

Understanding, Identifying and Upgrading the RAM in your PC


This tutorial is intended to explain what RAM is and give some background on different memory technologies in order to help you identify the RAM in your PC. It will also discuss RAM speed and timing parameters to help you understand the specifications often quoted on vendors' websites. Its final aim is to assist you in upgrading your system by suggesting some tools and strategies to help you choose new RAM. It is written from the standpoint of a desktop PC owner but most of the concepts apply to laptops and notebooks as well. Like all PC components, RAM has gone through a number of evolutionary changes (and some revolutionary changes) and only the RAM designed for your computer will work in your computer. There are literally hundreds of different RAM products on the market today so it is important to know the correct type for your system. I am attempting to write this for the non-technical user but the further I get the more I descend into techno-babble so you may need to learn a few terms along the way. I'll assume familiarity with common terms like Megabytes and Gigabytes etc. Finally I should say I'm not a memory expert, some of the information here I came across in the process of writing this tutorial, but I hope you will get as much out of this exploration of RAM as I have.


WARNING - this tutorial may contain more than you ever wanted to know about PC memory!








The term 'RAM' is an acronym for Random Access Memory, this is the memory that your computer uses to run its operating system and any applications that you start. The name means that the computer can access information held anywhere (i.e. at a random location) in RAM by addressing that part of the RAM directly. In other words if there is some information stored in the 1000th location in memory the system does not have to read the information in the preceding 999 locations to get there, instead it can access the 1000th location simply by specifying it. The alternative would be called sequential access, an example of which would be accessing information stored on a hard drive - the drive can only read the information which is currently passing underneath the read/write heads, so if an application wants information in say sector 14 of a certain track the drive has no option but to read all the information on that track. The drive electronics then separates out the information from sector 14 and returns that to the application, the information from the rest of the track is discarded. So RAM is the quickest way of organising information for retrieval. Why not have everything on your computer stored on RAM? The answer is cost and volatility - RAM costs far more per GB than a hard drive and most RAM requires power to maintain the information stored in it (It's memory is "volatile"). If you had a RAM only computer you would have to reload the operating system and all your applications and data every time you switched off or there was a power cut. There are appropriate uses for this type of computer (e.g. thin clients) but generally a system is best served by a mix of RAM and Drive storage. Your computer needs different amounts of RAM for different tasks and the more applications you open the more RAM is required. You might think that sooner or later you will run out of RAM and then what? Well the operating system is designed to cope with that situation by 'paging' blocks of RAM to the Hard Drive. What that means is if the system is running out of RAM it takes the contents of a 'chunk' of RAM (usually the least used part) and writes it to a reserved area of the Hard Drive, called the Page File or Swap Space. The 'chunk' of RAM is then declared free for use. By using the swap space in this way the system normally never runs out of RAM. But as we have already discussed accessing information on the Hard Drive is inherently slower than accessing it from RAM so the result is the computer slows down. No-one likes a slow computer so what do you do about it? Obviously you want to add more RAM but to do this you need to match the additional RAM with what is already in your PC and you need to be sure your motherboard will support the kind of RAM you intend to use.
 

In "the beginning" RAM came in the form of semiconductor chips which were individually plugged, or soldered, into the motherboard. That made up the original 640KB of system memory that DOS hung onto for so long. Now memory comes in clip-in modules, usually called memory sticks (not to be confused with USB Flash drives which sometimes go by that name). Memory sticks or modules have changed format over the years as their capacity has increased. Here is a list of the main types, in rough order of increasing complexity, along with other terms used to describe them:


30pin SIP
A 30pin SIP module

30pin SIMM
A 30pin SIMM module


A DIMM
A DIMM module *

DDR module
A DDR module with heatspreaders *

DDR2 module
A DDR2 module with large heatspreaders *
  • Pins - Originally the name for the "legs" on a memory module, similar to the legs (or lead) on an electronic chip. The terminology has carried over to describe the number of contacts on memory modules even when they are not pins.

  • Bus - A group of electrical conductors linking different parts of the computer. Just as a bus in real life is a means of transporting large numbers of people from one location to another, so a bus in a computer is a means of transporting large numbers of signals (or data) from one integrated circuit to another. For example the front-side bus (FSB) transports data between the CPU and the Memory Controller (and to other destinations). Buses may contain subgroups that are also buses, for example the "Memory Bus" which links the Memory Controller and the RAM contains an address bus, a data bus and a command bus.

  • SIP - Single Inline Package - an obsolete type of memory module with a single row of (actual) pins along one side.


  • SIMM - Single Inline Memory Module - an obsolete type of memory stick with power and data contacts on one side of the board. 30 pins.


  • DRAM - Dynamic Random Access Memory - a generic term describing RAM in which the data needs to be refreshed continually. Very widely used in mass production PCs.

  • SRAM - Static Random Access Memory - a generic term describing RAM in which the data is retained without the need to refresh. Faster, larger and more expensive than DRAM.

  • Cache Memory - Cache is a term used to describe a number of different functions in the computer. Cache memory is a separate store of SRAM used by the CPU to store the most frequently used 'information'. The cache can be accessed more quickly than normal RAM so by storing frequently used functions/data there an overall speed increase can be obtained. There are different "levels" of cache depending on how close they are to the CPU, Level 1 cache is actually part of the CPU chip itself, Level 2 and Level 3 are external to the CPU usually on the motherboard.

  • FP - Fast Page RAM - A type of DRAM, introduced in 1987, which allows multiple accesses to a memory location without the need to re-specify the address.

  • EDO - Extended Data Output RAM - a type of DRAM which uses assumptions about the next memory access to pre-read data. Introduced in 1990 with approx 10% increase in speed over Fast Page. Sometimes known as Hyper Page Mode (HPM).

  • DIMM - Dual Inline Memory Module - a memory stick with power and data contacts on both sides of the board.


  • Parity - Parity is part of an error checking process that can be used to verify the integrity of data stored in RAM. The data is stored, as is always the case in computers, in binary - a sequence of eight ones and zeroes which make up the byte of data. The Parity of that data byte is found by determining whether there are an odd number or even number of ones in the data. The parity of each data byte can then be stored by adding an additional bit of data, which can be either a one or a zero. This extra bit of data is called the 'Parity Bit'. In the 'even parity' system if the total number of ones in the byte is an odd number the parity bit is set to one, thus evening up the number of ones. (There is also an 'odd parity' system which is the other way round just to confuse us all). When the data is read back into the system the computer again calculates the parity of the data byte and compares that to the parity bit that was stored with it. If the calculated and stored parities agree then all is well (usually) but if they disagree then there has been an error and the data byte is suspect. To use parity error checking the RAM must be able to store nine bits per byte of information.

  • ECC - Error Correcting Code - RAM that has additional data storage for checksum bits to allow correction of errors 'on the fly'. The memory controller on the motherboard must support this function.

  • SDRAM - Single data-rate Synchronous Dynamic Random Access Memory - Introduced in 1997, memory access is synchronised to the bus clock and the bus is 64 bits wide. 168 pin modules.

  • RAMBUS - A revolutionary memory technology developed by Rambus Inc. based on a type of video memory and designed for use in PCs with Intel processors. Introduced in 1999.

  • RIMM - Rambus Inline Memory Module - the memory stick used in systems using Rambus RAM. 184 pin modules.

  • C-RIMM - The continuity module required to fill empty memory slots in the Rambus system.

  • RDRAM - Rambus DRAM - originally designed to operate at bus speeds of up to 800MHz but only 16bits in width.

  • DDR - Double Data Rate memory - a type of DRAM based on SDRAM technology that operates at twice the bus clock rate. It uses 184 pin modules. Released in 2000. This was the mainstream memory technology to the end of 2005.


  • SODIMM and SORIMM - Small Outline versions of DIMM and RIMM sticks. These are smaller and thinner memory modules, typically used in laptops. Modules have 144 or 200 pins.

  • SPD - Serial Presence Detect - circuitry (an EEPROM) built in to a RAM module which will send information to the BIOS and to the Memory Controller to inform it what type and how much memory is present, where it is and set up complex timing parameters.

  • Heat Spreader - A thin metal cover making thermal contact with the memory chips and assisting in cooling. Also allows manufacturers to put large logos and badges on the memory modules.

  • DDR2 - Double Data Rate2 memory - a type of DRAM based on DDR technology that operates at twice the clock rate. Released in 2004. This is expected to be the mainstream memory technology to the end of 2007. Not compatible with DDR motherboards. Modules have 240 pins.


  • Dual Channel Memory - There is no difference between Dual Channel DDR Memory and ordinary DDR Memory, it's the motherboard that is different. Systems that have dual channel capabilities can effectively double the bandwidth of the Memory Bus by accessing the RAM modules in pairs. To use Dual Channelling you would purchase RAM in matched pairs and install it symmetrically across the memory channels.

  • Virtual Memory - This is RAM that is simulated by the system when running out of space in the real memory modules, it is actually space on the Hard Drive and as such is far slower to access than real RAM. Significant degradation of system performance occurs if more than a certain percentage of current data resides in virtual memory.

  • Latency - A delay interval. I was hoping to gloss over this but so many RAM companies quote latency figures it's bound to come up. See the section on Latency below.

  • Bank - A group of memory chips (not modules) that together can supply enough data bits to equal the CPU data bus. In the days of 30 pin modules memory chips only held one bit per address and you could only fit 8 chips on a module so to "fill" the 486CPU's data bus (which was 32 bits wide), you needed four modules to make one bank. The introduction of 72 pin SIMMs meant the whole 32bits of data could be supplied by one module, but when the Pentium CPU was introduced with a 64bit data bus so you needed 2 SIMMs to make a bank. This explains why owners of older Pentium systems always had to add or upgrade their memory in pairs. With the introduction of the 168pin DIMM this drawback was overcome and now there can be many banks of RAM on one memory module.

  • Rank - A row of memory chips. Usually a rank fills one side of a memory module so if your module has two ranks that means there are chips on both sides.


For an illustrated guide to memory modules see this link - http://www.crucial.com/library/memorymodid.asp

 


If I remember correctly the original SIMMs came in 256KB, 512KB and 1MB packages and cost a small fortune. In the days of Windows 95 a computer would commonly have several 4MB or 8MB memory modules. By the time Windows 98 came out these had become 16MB or 32MB modules to make up around 64MB in a good system. For Windows XP computers 128MB is a workable minimum depending on what applications you want to run, modules tend to be 128MB, 256MB or 512MB. Currently systems routinely ship with 512MB sticks and 1GB sticks are becoming more common.
RAM module sizes always double: 4MB, 8MB, 16MB, 32MB, 64MB, 128MB, 256MB, 512MB, 1GB, 2GB, etc. (since strictly speaking 1GB = 1024MB) You wont find any 96MB RAM modules for example, but your system may have an "unusual" amount of total RAM for a couple of reasons

  • The system contains different sized RAM modules.
  • For example your system shows 192MB of RAM. Most likely this was a system that started life with 64MB of SDRAM and was upgraded by adding a 128MB module.

  • The system has onboard video.
  • When a system has onboard video the video 'card' is integrated into the motherboard, but no video memory is provided, instead the system reserves part of the system RAM to act as video memory. How much memory is reserved depends on settings in the BIOS and is usually any standard size from 4MB to 64MB. The 'total' amount of RAM that Windows sees is then the size of the RAM module, less the amount reserved for video. This can result in some very odd-looking amounts for total system RAM. For example a system's total RAM may be reported as 352MB. This could be made up of one 128MB module plus one 256MB module less 32MB reserved for video.




The RAM in Intel based computers is accessed by the CPU via the front-side bus (FSB) and the memory bus. Improvements in technology have changed the speed of the FSB dramatically. Similarly the RAM itself has a maximum speed at which it can reliably operate and this must be at least as high as the memory bus speed. Clearly there is a 'grey area' where the definition of reliable operation is made and this is one difference between 'low quality' and 'high quality' RAM - the high quality RAM is likely to operate with close to 100% reliability significantly above the bus speed for which it is rated. This is one of the regions that overclockers exploit to boost their system performance - increasing the FSB speed to take advantage of the performance 'buffer zone' of good quality RAM.
Obsolete SIMM modules (EDO or FP) were rated by the response of the chips on the module e.g. 70 nanosecond. Older SDRAM sticks were rated as 66MHz, 100MHz (PC100) or 133MHz (PC133) speeds. Original DDR was rated at PC1600 or PC2100. Current DDR is rated as PC3200. Original RIMM modules were PC600, PC700 and PC800 speeds. Current RIMM modules are rated PC1066. Original DDR2 is designed for 400MHz, 533MHz and 667MHz speeds. Latest DDR2 is designed for 800MHz operating speed.
What does this mean in terms of quantity of data that could be transferred per second? Taking information from a variety of memory manufacturers sites we can make a table to show some comparisons of peak memory performance:
 

Type of RAMPC RatingRAM Speed
in MHz
Peak Throughput
in MB/sec
SDRAMPC100100800
SDRAMPC1331331100
RIMMPC8004001600
RIMMPC10665332100
DDRPC16002001600
DDRPC21002662100
DDRPC27003662700
DDRPC32004003200
Dual Channel RIMMPC8004003200
Dual Channel RIMMPC10665334200
Dual Channel DDR2PC2-32004006400
Dual Channel DDR2PC2-42005338400
Dual Channel DDR2PC2-530066710600
Dual Channel DDR2PC2-640080012800





Now we are getting technical... In the simplest terms Latency is delay. In a computer it is the inevitable pause between asking for some data and having that data available to be used. To give a real life example I looked at the Newegg site and found a couple of pairs of 1GB DDR PC3200 RAM modules which would look nice in my system, but am I better off ordering the OCZ Gold RAM with 2-3-3-8 timing or the Mushkin High-Performance RAM with 2-3-2-6 timing? What the heck do those numbers mean anyway?
I'll try to offer a simple explanation, but if all this terminology really makes your eyes glaze over then just remember if all else is equal then the lower the numbers are, the better the RAM will perform. Then skip to the next section. For the rest of us here goes:
Data is stored in your computer's memory chips in a similar way to storing data in a spreadsheet - it is organised in rows and columns and is sequential along a row. For example in a 16Mbit chip there would be 4,194,304 address locations or "cells" arranged in 2048 rows and 2048 columns. Each cell in the chip holds four bits of data. Part of the chip might look like this:
 

AddressColumn 1Column 2Column 3Column 4
Row 11101100101000110
Row 21011100011000000
Row 31111101001011100
Row 41011001110101100

Keep in mind the ones and zeroes are represented by voltage levels in the form of electrical charge in a capacitor in the real chip and that these are being refreshed repeatedly. To read the data in a particular cell in our 2048x2048 chip the computer needs to indicate which Row the data is in and then indicate the Column that holds the cell containing the required data. It does this by issuing (in binary) an "address" for the Row and then the Column using the same 11 bit address bus in each case (because it takes 11 bits to count up to 2048 in binary). For example to read the data in the green cell in the diagram the computer must first address Row 3 (highlighted in yellow) and after that address is fixed it addresses Column 2 (highlighted in blue). Can you see a delay here already?
Because everything is taking place at mind-boggling speed there has to be a 'pause' between issuing the Row address and issuing the Column address to allow the voltages to stabilise. If the pause is not long enough the Column address could be corrupted by voltage remaining from the Row address resulting in the wrong data being read. Both the Row address and the Column address are "latched" into the memory chip by signals called "strobes", so we have a Row Address Strobe (RAS) and a Column Address Strobe (CAS). The necessary delay between them is called the RAS-CAS delay or TRCD. All the delays referred to are measured in clock cycles rather than actual time intervals.
Once the cell data (1010) has been read the next four bits of data required are (usually) in the same Row but in the next Column along so only the Column address needs to be changed. Again there must be a delay while the previous address 'evaporates' and the new address voltages stabilise before the address can be latched. This delay is called the CAS Latency or CL.
Similarly, once all the required data in a row has been read a different row needs to be addressed. Since the contents of the cells have to be refreshed and this is done on a Row by Row basis there is another delay required called the RAS Precharge time or TRP.
The memory in your computer is not active all the time and during the (tiny) intervals of inactivity certain parts of the memory are shut down to help prevent the chips from overheating. This introduces a delay when they need to be activated again. This is called the "Active to Precharge" delay orTRAS.
Finally there is another delay that must be allowed for, which is the delay between the computer selecting a particular memory chip (as there will be many chips making up your RAM) and being able to issue a command to that chip. This is called the Command Rate and for some reason seems to be without an acronym.
So coming back to the real world and our examples from Newegg can you guess what the quoted "timing" numbers are? That's right - they are the delays or latencies we've just discussed. Here's how a typical timing specification might look:

2-3-2-6-1T

  • The first number (2) is CL, the CAS Latency. This value has the most effect on system performance. It is usually 2, 2.5 or 3 for DDR memory.

  • The second number (3) is TRCD, the RAS to CAS delay. Not as critical as CL, it is usually 2,3 or 4 for DDR memory.

  • The third number (2) is TRP, the RAS Precharge delay. This value has similar effects to TRCD.

  • The fourth number (6) is TRAS, the Active to Precharge delay. This value affects stability more than performance. Typically between 5 and 8 for DDR memory.

  • The last figure (1T) is the Command Rate and is often omitted, as it is almost always 1T. For slow RAM it would be 2T. Strangely some overclockers get very good results by deliberately setting the Command Rate to 2T even with low latency RAM as it allows them more flexibility when tweaking the other latencies and bus speeds.


Note that the numbers are valid only for the rated clock speed and will also be quite different for different types of RAM.

The real life examples were 2-3-3-8 and 2-3-2-6 both of which are good for DDR at 400MHz, but I can now see that the Mushkin 2-3-2-6 RAM may be more stable under heavy load than the OCZ RAM. So I can check the price differential and consider whether that is likely to be an important factor for my computer usage.
These latencies and timing figures have to be entered in the BIOS when the RAM is installed - the reason you've probably never had to do this is they are programmed into the SPD EEPROM on the RAM module and the BIOS reads the values automatically (unless set to manual). If you have two RAM modules with different timing figures then the BIOS takes the highest figure (slowest setting) to work with. The timing figures are manufacturers recommendations for successful operation, there is no law which says the memory module will not work with different timing and this is fertile ground for overclockers to experiment. They switch the BIOS memory settings to Manual so the SPD is ignored and insert their own figures in the BIOS. I am NOT suggesting anyone attempt to do this, unless you know exactly what you are doing. You can destroy your RAM with inappropriate settings.






To properly identify your RAM you need to know the total memory size in Megabytes(MB), how many memory modules there are, the type of RAM you have, its speed and ideally its manufacturer. There are a number of different ways you can find some or all of this information.




System Information Window
Total amount of RAM in the System


  • As an example let's use SpeedFan to check what RAM I have: Launching SpeedFan from its desktop icon reveals I have version 4.27 installed. The program takes a few seconds to gather information then settles down at the 'Readings' screen where it shows you fan speeds and component temperatures. Click on the 'Info' tab and click the 'Read info' button. This gathers information and displays it in the 'DIMM info' box. Scroll up and down to see all the information. As shown below SpeedFan tells me I have only one RAM stick (DIMM #0) and it is DDR, it does not store parity information, and the total size is 512MB. If I had more than one stick there would also be information for DIMM #1, DIMM #2, etc.

    SpeedFan Info Window
    SpeedFan 'DIMM info' Box

     
  • Now let's have a look using Everest Home Edition: Start Everest, in the 'Menu' column on the left hand side click on 'Motherboard'. The right hand window should change to show CPU, CPUID, Motherboard, Memory, SPD, Chipset and BIOS icons. Click on the cryptically named 'SPD' icon (for an explanation see the SPD entry in the previous section). As shown below this reveals a wealth of information. The single entry for 'DIMM1' under device description shows I only have one memory stick. The details below show a serial number, date of manufacture, size (512MB), type (DDR SDRAM), speed (PC3200) and other information including the Manufacturer's name (Kingston Technology Company Inc.) and a link to their website. It incorrectly reports I have four DIMM slots when in fact my motherboard only has two. Note that Everest Home Edition is no longer under development and some of the information may be out of date.

    Everest SPD Information
    Everest Memory Module Properties


    Additional information about the Memory Controller can be found in the 'Motherboard' window by clicking on 'Chipset' and highlighting 'North Bridge'. This will indicate for example whether the Memory Controller can support Dual Channelling, which you will need to consider if you are upgrading.
     
  • Finally let's check out our RAM using the freeware program CPU-Z. If you downloaded this from the address in the "Required Tools" section you will have a zip file somewhere in your computer. Extract the zip file to a directory called 'CPU-Z' or some name you can remember easily. That's all you need to do, there is no installation process. To run CPU-Z navigate to the CPU-Z folder and double click the cpuz.exe file. This will run the program and present you with a report window which looks like this:

    CPU-Z first screen
    CPU-Z Opening Screen


    We're interested in the RAM at present so click the 'Memory' tab. Here it tells me I have 512MB of DDR SDRAM on a single channel, running at 133MHz. It tells me the ratio of the FSB to the DRAM clock is 3:2 when I would have expected it to be 1:1 (I fixed this later - see under "Look in the BIOS" below). This tab also tells me the timing figures are 2-2-2-6 @133MHz. (See the 'Memory Latency' section for an explanation of these figures). Now click the 'SPD' tab.
    Information for Slot #1 is displayed, a pull down menu lets you select slot #2, slot #3, etc., which in my case say "Empty". The rest of the display looks like this:

    CPU-Z SPD screen
    CPU-Z SPD Screen


    Which shows me my Kingston Value RAM has some pretty ordinary latencies at 200MHz, but otherwise doesn't tell me anything new.

  • Go to the Computer Manufacturer's Website
  • If you have a 'brand name' computer, most manufacturers websites allow you to search by model name or number and find detailed specifications of your system in its original condition. They often include FAQs and Support pages that will give you information about what memory is compatible and how to upgrade. Some of these are excellent and include videos of how to open your case and how to remove and/or add memory. Naturally they will usually only suggest their own brand name memory as an upgrade.

  • Use an Online Configuration Tool
  • Major manufacturers and suppliers of RAM offer downloadable 'Memory Advisor' or 'Configurator' tools that can scan your computer, display the memory specifications and recommend a compatible upgrade. I'll take a look at some of these in the "How to Upgrade your RAM" section.

  • Look in the BIOS
  • Consult your motherboard manual if you don't know how to enter the BIOS - on most systems you press the 'Del' key as the system starts to boot. There are many different formats for the BIOS screen so I cannot be accurate about what options you may see available. On my own system I have American Megatrends Inc. BIOS (AMIBIOS) and clicking on 'Standard BIOS Features' showed 'System Memory : 512MB' with no other information. Looking under 'Advanced BIOS Features' >> 'Advanced Chipset Settings' >> 'Northbridge Config' I found "DRAM Frequency : 266 MHz" which is a manual setting, overriding what is stored in the RAM modules SPD. I changed this setting to 'Auto' so the BIOS would read the SPD for the recommended value. After booting I ran CPU-Z again and the bus ratios had changed to 1:1 and the memory frequency was now 200MHz. (Notice there is some confusion over what frequencies are which. Because the RAM is Dual Data Rate the memory bus runs at 200MHz in this example but the equivalent DRAM Frequency would now be 400MHz.)

  • Open the Case and Read the Labels
  • A quick look inside the computer will tell you how many RAM sticks you have already. If nothing else will give you concrete information then you can power off the system, observe static handling precautions (see below) and remove the RAM already in there. If you are lucky the RAM stick(s) will have a label giving you appropriate information about the size, speed, manufacturer and possibly some warranty information. Some manufacturers are more cryptic than others and may only give you a part number. Some will have no label at all in which case you would have to track down information on individual memory chips using the part numbers printed on them. Following that process is beyond the scope of this tutorial.

 
 

"640K should be enough for anybody." - Bill Gates 1981


Ironic that this quote should come from the founder of Microsoft - the company whose Windows operating system goes through computer resources like kids go through birthday cake. Users of Windows XP will quickly realise that it does not run properly on the minimum system requirements of 64MB RAM and many people recommend 512MB as a minimum for running even medium complexity applications. Budget systems are still being released with 128MB of RAM to run XP Home and those owners will soon be wanting to upgrade their memory to make their systems more responsive. So how much RAM is enough for anybody these days? Well there is lots of advice available on the Internet including detailed analyses covering different Operating Systems such as the 'Kingston Ultimate Memory Guide' (see references). There is also a lot of nonsense written about RAM requirements, for example one site said 512MB is adequate for a Windows XP system "if you only run one application at a time or if it's your grandmother's computer" - I'm guessing the author doesn't own a "PC" but instead owns a "Gaming Rig".
To cut a long story short you should look at the maximum RAM your system can accommodate, the maximum you can afford to spend on the upgrade and then aim to at least double what you have now. Assuming you're running Windows XP on a PC with 128MB then if you're an average user on a tight budget aim at adding 128MB or 256MB. If you're an average user that does some digital photography and some gaming look to have 512MB in your machine or if you do more complex stuff or play some serious games on your PC make that 1GB. If money is no object, make it 2GB and if you're a gaming freak... well you won't be reading this tutorial anyway.

 



Yes you can!

  • Windows 95 and Windows 98 (first edition) do not recognise more than 256MB of RAM - adding more than this can slow down your system markedly. There is however a fix for this detailed in an AumHa article - see the references section. If you have more than 1GB of RAM (though I can't imagine why you would) Windows may not start.
    See the Microsoft knowledgebase article here: http://support.microsoft.com/?kbid=184447

  • Windows 98SE and Windows ME have trouble with more than 512MB RAM - you may get "Out of Memory" errors or other symptoms.
    See the Microsoft knowledgebase article here: http://support.microsoft.com/kb/q253912/

  • Windows 98SE and Windows ME will not run well with more than 1GB of RAM. This may cause "potential system instability" according to Microsoft.

  • Some versions of the Award BIOS slow down your system markedly when more than 768MB of RAM is installed.






No. of RAM SticksSize of Each StickRAM TypeRAM SpeedLatencyPreferred BrandSeriesTotal Amount of RAMAdd or Replace?Price
2 (matched pair)1GBDDRPC32002-3-2-6-1TxyzIridium2GBReplace$???


  • A note on Dual Channelling

  • I have come across some contradictory information on Dual Channelling of RAM. Remember this is a function of the motherboard, not the RAM, but the RAM must be symmetrically placed on the two memory channels and it has to have "matching" characteristics. Exactly how they match is not clear. RAM manufacturers sell boxed pairs of matched RAM for dual channelling yet according to Intel the memory does not have to be the same brand, have the same latencies or even the same speed to dual channel. They also say you can dual channel using say two 256MB RAM sticks on channel A and one 512MB stick in channel B. In the end the motherboard "decides" whether the dual channelling will be implemented or not. If your computer has (like mine) one memory module in a dual channel system, then adding another module of the same size, and sensibly the same speed, should enable the system to dual channel, but it may not. If the modules are not sufficiently "matched" the system will continue to run with single channel access and most of the benefit of the upgrade would be lost.

Matched Pair of DDR2 Modules
Matched Pair of DDR2 Modules *


Motherboard manufacturers try to make it easy for us to install the RAM by colouring the RAM slots differently for different channels. So you might have a motherboard with four slots, two of them blue and two of them green for example. Unfortunately some manufacturers use the colour to indicate which channel the slot belongs to while others use it to show which is the first slot on each channel. If you get it wrong you can still use all your RAM but you won't have the speed benefit of Dual Channelling. Check your motherboard manual for their recommendation for where to install the RAM modules. After installation use a utility like CPU-Z to check whether Dual Channelling is active or not.
 

  • Install the New RAM

  • Once you have purchased and received your new RAM all that remains is to install it, which is probably the simplest part of the whole process. Do NOT take the new RAM out of its container until you have read the static precautions detailed below. It's probably best to open the RAM container after you have your computer powered down, the case opened and your static strap attached (if available). Just before inserting or removing any components pull the power cord out of the back of the computer and wait for at least 30 seconds so there is no chance of any voltages left inside the case to cause damage. Then all that is required is to unplug and remove the old RAM if it is being replaced. For modern DIMM slots pressing down on the plastic latches at the ends of the RAM slots will eject the RAM module. Older systems may have less user-friendly mechanisms, but all of them use a mechanical latch at either end of the module. To remove the module you must disengage the latch, do NOT try to just lever the RAM module out.
    Inserting the new RAM is a matter of choosing which slots to use (if your are not using Dual Channelling then just use the next available slot). Hold the module close to and centred on the slot and check the notch in the RAM module lines up with the "key" in the slot to make sure you have the module the right way around.

Slot key
RAM slots showing the key (arrowed)


Then press down (towards the motherboard) on the latches at either end of the vacant slot to put them in the 'open' position. Insert the module in the slot with the gold contacts towards the slot, double check it's the right way round, then push it firmly down into the slot using firm thumb pressure equally on each end of the module. If all is well the latches will pop up to lock the module in place. Do the same thing for any other RAM modules to install and you're done.
Put any removed modules in the RAM container, take off your static strap, close the computer case and reconnect the power. The system is ready to go.

For a rather simplistic Flash presentation on installing RAM see this link: http://www.kingston.com/support/howto/default.asp
 

  • Reboot and check everything is Okay

  • As you reboot your system you may see POST messages reporting the amount of memory present. If Windows will not boot you can use the bootable disc made with Memtest-86 to test the memory. Make a note of any error messages and revert to the original RAM. Then check the troubleshooting sections of your RAM manufacturer's website. When Windows has loaded okay run CPU-Z again to check the new memory has all been recognised and is running at the correct speed and in the correct mode. Then enjoy!





When handling RAM, as with other computer components, care needs to be taken to avoid damaging the component through the discharge of static electricity that builds up on your body or clothing. Static is especially a problem during dry weather and if you have synthetic carpets or clothing. For example a synthetic pullover (sweater) would be a bad choice of garment to wear while upgrading memory, a short-sleeved cotton shirt would be a much better choice. The best way to combat static while working inside your computer is to wear a static strap attached to the chassis and worn on your wrist during the whole process. Disposable static straps are available for a few dollars; professional versions may cost $30-40. Alternatively if you can maintain good contact between yourself and the metal chassis for most of the process and try not to move around too much then that may be adequate without a strap.

Technician's Static Strap
Professional Static Strap





I hope this tutorial has informed you of some of the different types of RAM found in computer systems, explained some of the intricacies of RAM timing, shown you how to identify the RAM in your own computer and helped you to choose the correct quantity and type of RAM when upgrading.